The Alliance Chieftain is a new combat ship currrently in BETA; the below stats may change.
The weapons slots are nicely placed for using fixed weapons. With 2 Large, 1 Medium and 3 Small this ship can mount some serious firepower; however the powerplant is not able to keep up with power hungry weapons like beam lasers or plasma accelerators unless you visit some friendly Engineers.
With 3 Class 4 Military slots you can mount som Hull Inforcement, Module Inforcement or Shield Cell Banks. There are 4 utility mounts (pretty normal for a ship of this size).
Jump range is not impressive but similar to other combat ships.
I have only tested the Chieftain briefly on the BETA but will update with more information when I have done some more combat in this nice little ship.
| Price: | 19.382.252 cr |
| Max jump range: | 24,39 ly |
| Fuel tank: | 16 t |
| Max cargo: | 88 t |
| Speed: | 267 m/s |
| Boost Speed: | 383 m/s |
| Maneuverability: | 4 |
| Hull: | 420 t |
| Shield: | 234 MJ |
| Weapons: | 2 Large + 1 Medium + 3 Small |
| Internals: | 6 slots: Class 6 + Class 5 + Class 4 +2 x Class 2 + Class 1 |
| Utility: | 4 |
| Military: | 3 x Class 4 |
| Fighter Bay: | - |
| Landing Pad Size: | Medium |